acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_ooc2018-11-10 06:20 pm

world jump # 3 plotting post: phase one.









the kingdom of akvos.

You arrive to the thunderous sounds of water crashing onto rocks, so cacophonous that you are temporarily deafened for the sound. It is intensely loud, the rushing of water through rocks, and it takes a moment for you to regain your senses, only to realize that . . . not all of you are here.

For the first time, dearest Circle members, you have arrived in a world separated. You have not arrived together, in a group -- no, you are separated. And time will tell how quickly you all rejoin with one another. But more on that later. First, let's talk about those fish people, shall we?

THE NATIVES
The natives here appear to be meshes of humanoids and fish, in a plethora of colors. However, the one thing that seems to be a little odd is that they all seem to be feminine in nature. Indeed, there are no male Akvos natives that you can see, and should you ask, the Akvons will sneer in disgust. There have been no menfolk here for centuries. Why do you ask?

There are mermaids that look like lionfish, that have bodies with shark-like fins, or angelfish. The more brightly colorful the mermaid seems to be, the higher status they seem to have. The more dull ones tend to keep to the shadows, lurking and working in the deeps. The brighter colored ones tend to freely move throughout the space of Akvos, popping up to the surface to sun themselves on nearby rocks, playing instruments, enjoying food, and laughing with each other.

However, there isn't necessarily tension between the brightly-colored mermaids and the more dull mermaids. Instead, it seems to just be a natural pecking order. The flashier mermaids are the ones more inclined to art, to attention-seeking, and to craftmanship. The duller mermaids hunt with spears smaller fish and collect plantlife in the water for food -- and, occassionally, you can see the two working together to accomplisht eh same goals. All in all, there's an understanding of role in this society, and all of the mermaids are intent on working together in order to make this society work.


THE POLITICAL LANDSCAPE
Akvos is a monarchy, ruled by Queen Moi'wahine'o'kawai . . . but the natives assure you that she responds more easily to Wai. The Queen seems absolutely beloved by her constituents and fiercely protected by her royal guard of shark-based mermaids, who don't seem to allow anyone near her at any given time.

Should you get a glimpse of her, she is a beautiful woman with deep red tentacles and a fierce presence . . . initially. However, Queen Wai has a sweet personality, and though she carries around a spear for her own protection, she seems to be more inclined to play with the small merchildren tugging on her fins and hands rather than bark orders. Indeed, Queen Wai seems to be a benevolent ruler.

In addition to the Queen, there seems to be a Princess -- Princess Keali'i'wahinewai (or Princess Kea for short). However, you don't seem to see her anywhere, though she is rumored to be of resplendent beauty, much like her mother. Maybe there's a reason why the royal guard of shark-maids seem to be so intensely protective of the Queen . . . or maybe they're just always like that.

At any rate, the Queen is in charge of protecting Akvos, which appears to be a society unto itself. She seems to have a kind heart, but is suspicious of outsiders . . . and is definitively suspicious when newcomers show up in her world, particularly those who are not of her kin. She seems to be more intent on other matters, though, and certainly isn't ordering anyone to attack. Indeed, her mind rests on darkness on the horizon . . . which, unfortunately, will soon wind up to be your problem.

AREAS OF INTEREST
Here's the thing, Circle Members -- typically, this is where we would list off a bunch of areas of interest in Akvos for you to explore freely. However, for the first portion of this mission, you are all separated. And even more complicated, your magical watches that you use to communicate seem to be not working. You quickly find out that you are stuck with members of the Circle and you must explore the initial leg of this journey together without the assistance of individuals you may have come to already know. Your mission, should you choose to accept it? Survive. And get as much information as you can as to what is "wrong" in Akvos before you can rejoin the other members of the Circle.

So, below, find areas of interest -- however, the first log of Akvos will be splitting up the entirety of the Circle into groups. You will be able to explore the entirety of Akvos . in later logs/events, but for the first event, you are bound to the area you arrive at and the individuals you are "listed" with for the first log. Find out "where" you are in the comments below. We have arranged the lists by RNG and, when RNG has failed us, made sure to put new players inter-mingled with old players so everyone can get some fresh new CR. :)



ARRIVAL A: THE PALACE OF WAHINE.
The first group arrives at the Royal Palace of Wahine, smack-dab in the bustling center of what appears to be the lost city of Atlantis. It is in an area of Akvos that is completely underwater, with gentle currents wafting through the water that guide people on their merry way. If you're concerned about suddenly being underwater, neverfear -- for some reason, you seem to be able to breathe, though talking results in an odd amount of bubbles before you get the hang of how to use your vocal cords with the water running through them.

The Palace is a massive entity, full of beautiful architecture, some shopping, and a large population of merpeople who seem to be more or less inclined to ignore you. It is also here that the Royal Family of Akvos resides -- Queen Wai herself can be found here, and may be willing to speak with these Otherworlders if her curiosity is piqued. In fact, once the residents of this area of Akvos spot these bizarre people, immediate rumors begin to spread -- more of them? More landfolk, more menfolk? What a travesty . . .

There's also a lot of talk about the Princess of their people, who has been missing for a little over a week. The Queen is absolutely frantic with worry, but is putting on a strong face. You may be able to dig up some more information on her whereabouts by asking certain folks . . . depending on who you ask.



ARRIVAL B: THE DEPTHS OF MARKOLOS.

The second group arrives in a rare pocket of air in Akvos -- a massive cavern, with multiple alcoves along the walls. Here, the population seems to be rather bleak in comparison to the rainbow-colored folk in the Palace of Wahine -- merpeople with larger eyes, sharper teeth, and darker scales. You have successfully located the hunting grounds of the Kingdom of Akvos, known as the Depths of Markolos -- an impossibly deep sinkhole that stretches into the depths of oblivion.

The local population here doesn't actually know what's at the bottom of it, but lately, there are odd happenings in the Depths that the population will tel you about. For one, dead fish seem to be appearing with increasing frequency, and the temperature of the Depths has dropped to a frigid point. Layers of ice have been found below the surface that were not there previously, and there is plenty of talk of whether or not their food supply for the Kingdom is endangered by whatever is causing this random bout of ice.

There's plenty to explore here, ranging from underwater tunnels (as if you haven't had enough of those) to talking to the local population to exploring various hunting grounds and techniques! Have you ever tried spear-fishing before? Well, you're in lucky, because that angler-fish-merlady is absolutely here to help you hunt, and eager to learn.



ARRIVAL C: THE FIELDS OF AKVOSIA.

The third group will be deposited in a beautiful coral reef, full of color and swaying seaweed. It is an impossibly beautiful sight, and the merpeople here are equally bright and colorful, to blend in with tehir surroundings. There are no shortage of clownfish and angelfish-esque merpeople floating around, collecting plantlife, creating new clothing, or even hunting poisonous smaller fish for usage in their medicinal techniques.

However, the more you explore the fields, the more you begin to notice odd patches of dead coral. It almost looks as if certain random patches were afflicted by some type of illness that has completely robbed it of its color. The merpeople nearby will not know very much about it, but if you continue digging and asking the right people, perhaps you'll find out the source of this sudden illness.

The fields also have a bunch of cool sports! Have you ever gone dolphin-racing? . . . or, well, they look like dolphins, complete with saddles and harnesses that the merfolk are entirely too eager to pass off onto the landfolk. It seems they race these dolphins in the currents for sport in between their collecting of plantlife and hunting. In addition, you can also find what appears to be a weird baseball/rugby crossover sport, in which the merpeople crack hunks of coral with sticks . . . but then tackle each other at the different bases instead of, you know, tapping them lightly to signify them being out.



ARRIVAL D: THE THUNDERDOME.

The last group to arrive may think that this is some type of stupid joke, as the merfolk around this area really do refer to it as the Thunderdome. It is a massive underwater cavern, filled with thousands and thousands of jellyfish. It seems that the merfolk tend to these beings for a multitude of reasons -- one, for food, two, for venom, and three, for . . . electricity?

The jellyfish in this area seem to crackle with energy, and the merfolk in this area will inform you that this is where they obtain power which they charge their weapons and lights with. The bioluminescence is pretty startling to see, and the jellyfish themselves seem to be relatively harmless. But there is a certain area of the Thunderdome that is flickering in and out of darkness . . . an area where the jellyfish seem to be a lot less bright. The merfolk don't really understand what's going on, but whatever is happening in Akvos seems to be affecting the jellyfish in a negative way. They don't seem horribly concerned, but. Here we are.

Here, you can find a slew of really cool weapons -- electrified knives, glow in the dark arrows, and cool swords. You can also snoop around the jellyfish themselves, but be careful not to touch them! They deliver a rather nasty shock, and anyone who touches them will glow a weird blue color for at least three days afterwards. The merpeople seem to know how to fix this, but likely will not do so because they warned you not to touch the damn things, you stupid landfolk.


WORLD INTERACTIONS
In previous worlds, we have had catch-all world interactions for everyone to enjoy. However, in this world, because we are splitting the proverbial party, each different area will have specific questions to ask! As a result, we are going to set up threads for each "group" to ask questions in regards to each separate area. However, here's a catch-all list of expected questions that will apply to all groups!

1.) You will be able to breathe underwater, through some magical force that Astoria has granted you. Aren't you lucky?

2.) Your canon powers will NOT work in Akvos. Only Astoria-granted powers will apply!

3.) For the first two weeks of your time in Akvos, your magical watches will NOT work. You will only be able to communicate with those in your group. After two weeks, your connection will slowly begin to be rebuilt to allow for intermittent text messages. The network will not be fully restored until Phase Two of the Akvos World Jump (aka: the next log).

4.) There are places/pockets of air, but for the most part, you will be entirely underwater for the exploration portion of this log if you want to find anything worthwhile. Have fun?

5.)If you are male/identify as male/have a masculine-type body, the merpeople of Akvos are going to take a bizarre interest in you. There haven't been actual menfolk here in quite some time, and they will absolutely be following you around and asking you questions about what it's like having such variety in your species. Awkward? Probably. But they really do mean well.

6.) There may be some clues to discover in Akvos by asking folks or generally exploring, but before you can really find out too much more, some of you in your group may feel a lingering warmth on your person. And should some of you who happen to travelled to El Minha search your person and locate the golden coin that King Kathashun granted you before you left, you will find that it is warm. And if you move to certain areas, it gets warmer, or cooler. Marco? Polo! What are you going to find here? ;)

7.) The currency of Akvos are seashells! The prettier the seashells, the better.

8.) The shark-guards will be patrolling all areas of Akvos and will therefore be accessible to ask questions, even if you are not in the Palace of Wahine! The Queen will be remaining mostly in the Palace, but may also be found sparingly in the Fields of Akvosia . . . and also the Depths, roughly once per week. She will not be going to the Thunderdome during Phase One. Those that are in the Palace will have the highest chance to speak with her, but don't worry! You can have your opportunity to speak with the Queen during Phases Two and Three of Akvos, and there is plenty of plot to unlock with her throughout the story. :)


MOD NOTE: This is your world to explore. Ask questions, get involved. We as mods are giving you a setting to play with as you'd like! What happens here in Akvos is entirely based on your character's involvement. There will be plenty to interact with, little background plots to get mixed up in, and a city to explore. Ask questions! Pull one of us aside for some cool plotting! Figure out what you want to do and how you want to do it, and go.

Reminder: the log for this world jump will be posted November 12th at 9:00 PM EST. This post is purely for plotting, and there's a place below for questions and for the world interactions! Otherwise, feel free to leave a plotting comment below! Find some other Circle Members to explore with!

Astoria is very excited for you to enjoy your third World Jump~ ♥

fairysong: (56)

Sheryl Nome | Group C

[personal profile] fairysong 2018-11-11 02:12 am (UTC)(link)
So Sheryl will be incredibly inspired by how colorful everything is, but will be incredibly frustrated at not being able to write any lyrics down underwater.

She will 100% do the dolphin races because that sounds awesome. She is also probably terrible at survival skills (at least ones that would benefit her here; urban survival is a different thing) so is going to need help like... finding and cooking food. That's not her skillset.

Who wants to race dolphins?

Edit: Also, we're going to be doing another underwater concert, because of course we are. "Under the Sea" jam.
Edited 2018-11-11 03:10 (UTC)
soundsurfing: (Something great something higher)

Beat | Group D

[personal profile] soundsurfing 2018-11-11 02:19 am (UTC)(link)
Oh lord. Thunderdome. Beat's going to straight up off the bat touch a jellyfish before the guards can properly say hey don't touch the jellyfish, and then warn people NOT TO TOUCH THE JELLYFISH himself.

While glowing blue. Yup.

Listen, back where he came from, there were jellyfish noise and you touched them to start a battle with them and he thought maybe, ya know... same thing.

No you just get shocked and pee a little.
ryuji: (361)

group a princess shenans

[personal profile] ryuji 2018-11-11 02:20 am (UTC)(link)
so... who wants to form an investigative team to figure out what's going on with the mermaid princess? this will probably be ryuji's entire 2 weeks down here.

and the mermaids can't try to drown him this time, so he's pretty stoked.
extirpator: (pic#12623544)

nier | group c

[personal profile] extirpator 2018-11-11 02:30 am (UTC)(link)
So Nier is quite the survivalist, and also tends to take care of people for a living. If your character needs any help making it through these next 2 weeks, Nier will be bothering them whether they want to be bothered or not. He's very intent on making sure everyone stays afloat! Ha. Haha.

On another note, he'll be participating in the dolphin races for sure, and may or may not...be complicit in an illegal ring starting...haha...

Also if anyone needs to fakedate to get away from the Thirsty Mermaids hit him up.

That aside, he'd like to investigate the illness since he has a bad history with those, so if anyone would like to start a team let me know!
Edited 2018-11-11 02:31 (UTC)
inheritedearth: (01)

Aerith (Group A) & Ann (Group D)

[personal profile] inheritedearth 2018-11-11 02:34 am (UTC)(link)
So Aerith is going to be downright enchanted by the fact that we're underwater and kickin' it with merfolk, on top of being generally curious— this is her first world jump, since she came to the temple when the sickness had hit. She'll absolutely be wanting to investigate what's up with the missing princess, since that's bound to set off warning bells!

Ann is going to be worried sick about her friends upon arrival and frustrated that she won't be able to get in touch via the watch to check in with them, but getting to play with cool weapons in the Thunderdome will help a little bit. She'll be among those trying to keep people who just can't resist from touching the jellyfish. Don't do it. Not even for science.
grawlixes: (Default)

kainé | group b!

[personal profile] grawlixes 2018-11-11 02:35 am (UTC)(link)
Hunting is a task she's learned but never had to go it in water so someone can join her in learning and failing because throwing stuff on the ground is different in the water. Kainé is going to do some exploring too because she will want to check out on what is happening here.

Def gonna play with the ice -- her magic is actually ice-based so it will hopefully work out for her (??? time to check w/ the mods)
cmyk: (069)

Minato (group A), Yachi (group C)

[personal profile] cmyk 2018-11-11 02:47 am (UTC)(link)
mostly posting this so people can add me on plurk for easier plotting throughout the weeks-- I'm at [plurk.com profile] birdseed if you're so inclined!

A: Minato's modus operandi is to wander around and talk to people, so he's well equipped to deal with investigating disappearances. His power is pseudo-storage, where he can turn objects into glass beads and try not let them float out of his pocket and away in the current. He had a head's up about what this world would be like, so he comes prepared with...! barely anything useful. Some rope, a couple towels, those sorts of things that aren't going to do any good but hey. He brought food, if you're missing curry and bowls of soup and want to attempt eating things before they dissolve in the water.

C: Yachi, on the other hand, is not going to have a good time!!!!! In these sorts of situations, she's a little clingy and is terrified out of her wits, so I'm interested in people who wouldn't mind somebody tagging along with them like a shadow for great lengths of time. Her power is making flowers bloom in her footsteps, which I guess could sort of work here, except with aquatic plants. Google says coral is an animal, not a plant, so she can't help there ig.
lumberlady: (ブルブル)

Konoha | Group C

[personal profile] lumberlady 2018-11-11 02:48 am (UTC)(link)
If Konoha was meant to live underwater she would have been born with gills and a tail!!! But once she manages to change her full freak out to a low key panic, she will be-

🐠 WEAVING CLOTHES WITH MERLADIES
🐠 GETTING STUNG BY SOMETHING POISONOUS
🐠 GATHERING PLANTLIFE
🐠 STRUGGLING IN CURRENTS
🐠 USING HER ACATA POWER TO MAKE FOOD FOR EVERYONE
🐠 TRYING TO FIGURE OUT WHY THE CORAL IS SICK
🐠 TRYING TO GRAFT/TRANSPLANT NEW CORAL

She'll also be sending her CR a lot of watch messages that will come through glitchy in two weeks, so prep your inboxes for a lot of worried centaur texts.

COME AT ME! (And feel free to add at [plurk.com profile] stormcoming if you want to for plotting.)
Edited 2018-11-11 03:13 (UTC)
reeliable: fond (shes the prison bitch)

noct | group A

[personal profile] reeliable 2018-11-11 02:53 am (UTC)(link)
Noct will have gills throughout the underwater stay, since his Astoria powers were to breathe underwater and grow said gills - and it's going to net him extra questions about a lack of fin and such. He's a wallflower as it is, so would anyone volunteer to let him duck behind them to escape it once in a while? :> also his cute band of mermaids following him around (please impress them more, attract their attention, gods willing)

He will join the investigation team in trying to figure out where the missing Princess is, and will likely show how familiar he is about courts in trying to speak with the Queen (like asking for a proper audience, polite etiquette, if they actually do bows shit), and will otherwise spend downtime collecting seashells and playing hot-cold with the coin from Kathashun to find the hidden.. whatever it is with the temps
intoningly: (Default)

Zero | Group C

[personal profile] intoningly 2018-11-11 02:55 am (UTC)(link)
Zero will be spending her time being wildly unhelpful and starting a dolphin racing betting ring with Nier whether he agrees to it or nier

otherwise she'll probably be not getting along very well with locals and getting into disputes over their weird rugby sport

peak dumb jock antics

cr she's separated from should expect shitty texts in two weeks
dipolar: ✭ THE WALLS SO HIGH AND YOU (Default)

hei, group c.

[personal profile] dipolar 2018-11-11 03:03 am (UTC)(link)
okay, so he's a douche-bag (surprising no one). here's a list of things you'll find him doing!

- not doing any work at all to help the coral
- spearing all manner of marine life so he can make sashimi or just straight up peel and eat fish like smeagol in two towers
- causing general mayhem with the dolphins, i.e. gambling on them
- cw: potential murder because if a mermaid gets too close he'll be taking measures to get her away
- is there mermaid booze here? can he have some? will you ask him to share (he won't)? goes to ask the mods

HIT ME UP, I LOVE IT ALL.
apocryphas: (m (53))

mordred | group a

[personal profile] apocryphas 2018-11-11 03:04 am (UTC)(link)
If anybody needs a human lie detector in their quest for the truth, Mordred's magic ability will hopefully come in handy here! As someone who considers herself a king, Mordred will be demanding an audience with the queen ASAP - as peers more than enemies, at least! Depending on how genuine the queen is, Mordred will be very inclined to help find the princess.

She also acts very masculine (due to hiding her gender her whole life), so I imagine she'll have a couple of mermaids admiring her from afar... :D

Plot-heavy stuff aside, I'm down for doing anything silly with her as well! Learning how to exist underwater is bound to be a hilarious thread with just about anyone.
televised: (110)

north / group b!

[personal profile] televised 2018-11-11 03:05 am (UTC)(link)
So! North is kind of an asshole who doesn't really care about helping out the merfolk, so that's a thing. That said, she's entirely willing to collaborate and explore with the group for the sake of getting this over as quickly as possible. If anyone wants to form a group for investigating the caverns or interrogating the local merpeople, hmu! Let's do shit!

That aside, she's going to be very interested learning how to hunt because — hello. Please let her stab things with pointy spears. It's therapeutic? She's also here if anyone needs to have their local dumbasses shittalked out of taking the nestea plunge into freezing waters or doing something very, very stupid.
godcards: (34.)

Malik | Group D

[personal profile] godcards 2018-11-11 03:06 am (UTC)(link)
Well first of all Malik's goal is to obtain a cool knife. More than likely through illegitimate means, because he doesn't understand the concept of 1) not being entitled 2) economy. Stealing shells? Stealing the knife itself? Maybe. I mean he can literally find seashells on the ground but he doesn't like doing things the easy way because he's a dope.

He's also self-centered and might actually dig the extra attention. It's all 50/50 depending on what the mermaids ask him, but anything to make him feel More Important will fluff up his ego nicely.

To a more useful end, his Acata power is to see in the dark! So exploring certain areas of the Thunderdome will be relatively easy, and he can reluctantly help anyone who wants to investigate or get more information. Or make a deal with him to get him to cooperate, he just be like that.
crystallomancy: (Default)

natsume | group d

[personal profile] crystallomancy 2018-11-11 03:06 am (UTC)(link)
SMH ALL OF YOU TOUCHING JELLYFISH... (I say after asking if it's possible to keep one as a pet if they can catch one.) (Shhhhhhhhhhhhhh.) (It isn't, for the record.

Natsume hates this because he can't swim at all, actually, this is why he didn't go into the lake... Please spare him... Even though he had a feeling this was coming from his conversation with Astoria..... Other than that, his magic-loving ass is going to definitely be checking out weapons and being harassed followed by mermaids.

...Once he figures out how to swim. Please help him, he's going to be mortified at losing his composure but he's also incredibly sure he's going to drown when they first get there. He'll idk, reward you with a favor, magician's honor. You can reach me on plurk at [plurk.com profile] galaxydestiny and discord at Bella#4429!

ALSO, THIS IS MORE OF A SUGGESTION FOR ALL GROUPS, BUT:
In my other game when we had similarly large groups, a member from each group made a discord server for their respective group! It helped a lot with communication and keeping up with each other/top levels/etc, so if that's something that interests you I highly encourage it.
hatamon: (☼ 34)

Group C

[personal profile] hatamon 2018-11-11 03:25 am (UTC)(link)
TEAM BAD LUCK WITH WATER WORLDS, AMIRITE.

Okay the colorless coral will disturb the hell out of him so Takeru will probably fixate on that the whole time, but! He also has fairly decent survival skills if you want to be helped out by a dumb child in an ugly hat.
brodakota: (Default)

North Dakota | Group C

[personal profile] brodakota 2018-11-11 03:31 am (UTC)(link)
So, North is probably going to be interested in investigating the illness, but will also probably get completely distracted by the dolphin racing and other sports that are available.

He'll also be available to help out however he can. He's good at working in a team, but he'll also be trying to contact his friends.

You can find me at [plurk.com profile] urbaninja for further plotting. I'm pretty much down for anything.
chromatized: (> need to clear my head)

ludger kresnik - group c

[personal profile] chromatized 2018-11-11 03:38 am (UTC)(link)
so, even though Ludger can't swim with any sort of proficiency and knows basically nothing useful about coral or what could be killing it, he's a bit concerned! dying vegetation and fauna is usually a bad sign! so he'll be trying to talk to a bunch of mermaids to get info.

trying, since uh. what's movement.
fashionabot: (06)

Number 4 (A4) - Group B

[personal profile] fashionabot 2018-11-11 03:51 am (UTC)(link)
A4 will be quietly worrying about her CR (and especially A2), but she's also outwardly optimistic. She will hide her worries with a smiling face! Also, while protected by Astoria's magic, she is a very heavy combat android and has the potential to fall into some holes. She doesn't really care much about the merfolk (at least initially? but she'll be fascinated by the fish, underwater, buildings, etc.) and mostly cares about reuniting with her friends. She will follow others if they intend on investigating/exploring! She can possibly be roped in for spearing marine life too!

And a note on A4's powers because she has fashion powers to generate random clothing based on what world she's on. Her clothing gacha pool might be a little limited this time since the merfolk wear minimal clothing! But they're probably small garments that have plants/seashells/fish scales on them. I'll need to look up some ref pics for ideas...
Edited 2018-11-11 04:36 (UTC)
hauhra: (and that's everything) (that's all and that's no joke)

Dark Bakura | Group B

[personal profile] hauhra 2018-11-11 03:55 am (UTC)(link)
As a thief from ancient Egypt, Dark Bakura (who's going by just "Bakura" ICly) probably knew how to spearfish for survival purposes, but he's long since lost his body in his original canon and with it, much of his memories. Because of the loss of this knowledge to time and to Egyptian magic bullshit, however, he'll be very interested in re-learning this technique for his own gain, especially now that he not only has a body again (thanks for nothing Astoria, bodies are terrible, 0/10 do not recommend), but he also has to actually take care of it. No more fucking off into the Ring when the going gets tough for this guy and letting his host deal with the consequences of his neglect.

He'll also appreciate having a weapon on hand in general for, uh, reasons, having carried a knife on his person during the Battle City arc, which is his current canon point.

In addition to spearfishing, he's also going to go back to his old roots by stealing some seashells for his own personal profit. Anyone who wants to question the morality of this or, worse, tries to steal what he stole first will be met with his spear, but never fear: without the magic of the Millennium Ring, he's actually pretty harmless, and the Shadow Mimicry that was given to him by Astoria will also likely be of little use to him here. Feel free to have your character report him to the shark police, somehow convince him to let them join his scheme, or even mug him if that's just how they're feeling when they catch him red-handed!

Page 1 of 2